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SYLUS ♡ WIKI
TO-DO LIST Beyound Cloudfall
- [ ] Check for his interaction with cats in current timeline
- [ ] Lifting scene mirroring Touring In Love Ch. 5 cleaning scene. Link these two together when touring in love is done
- [ ] Flower Crown mirrors their time in (? event name? It wasn’t memory, but an event, need to double check).
- [ ] "Continuous Symphony" find all connect specifically to myth
- [ ] What is the shopkeeper scene referenced about Sylus's past with humans?
- [ ] What are the specific parallels between myth raids and future "crimes"?
- [ ] How does the healing limitation manifest in the current timeline?
TO-DO LIST Main Story
- [ ] Tenebrae who is it?
- [ ] finally write the damn all-around and about the answer to this comment and similar ones: but yeah, to be honest that was pretty weird move for infold to make. I felt the same with Sylus and kidnapping mc, torture her for 3 days and then acting like a total green flag. like was that really necessary??
- [ ] Recapture Location - Odd Workshop with a wider screen
- [ ] Mentions of Onychinus in the last Chapter а Caleb story and N109 zone through the story Gaia Research Center are those ruins in N109 Zone?
- [ ] Why there wasn't chest of drawers in Story 4 "Into Danger" and it appeared later in Midnight Stealth? Did he move the chair to the corner, where lamp with Crow ornament was? Where did the lamp go then? Did he move chest of drawers later next to sofa?
- Outdated, sort what was correct from here:
Room Layout: There's a complication in understanding the layout of Sylus's parlor, based on the two images from the story. The visuals raise questions: are they depicting the same room, adjacent spaces, or entirely different rooms?
In the first image, the room features a classical, gilded black sofa, evoking the feel of a formal, luxurious library. In contrast, the second image ****showcases a modern, tufted black leather sofa, more fitting for a masculine den or functional lounge. The overhead lighting also differs between the two images.
The challenge lies in the repetition of specific elements: both images feature the same low and tall round tables with a spiky (protocore-like) shaped decor, the same floor lamps with warm, ambient tones, as well as a grey, textured rug, which would feel disjointed if these were two sides of the same room. Typically, duplicating such distinct elements in different seating areas of the same space would break interior design conventions unless intended for perfect symmetry — which isn't the case here due to the stark contrast in seating styles and ceiling lighting. These similarities make it difficult to assume they represent entirely separate rooms, but the mismatched furniture and ceiling lighting suggest they likely aren't two sides of the same room either.
The most plausible conclusion is that these are adjoining rooms with repetitive decor elements, and she moved between them in the same story. But it looks like Luke & Kieran watched her in one room before letting her out, so this is a possible oversight by the developers during the design process using AI-generated visuals.
- [ ] Landscape picture of their hands for here